Droiders and AVINENT have developed and released the new app Avinent Glass for Google Glass. The App projects 2D instructions into the surgeon’s field of view to perform the surgical protocol for dental implant placement.
This includes information about the necessary actions and instrumentation for the current stage of the operation. It further supports the identification of the implant labeled with a QR code. For this reason, it “automatically recognize the label and shows the characteristics of the implant diameter, reference, batch, etc.”.
Of course, video recordings of the field of view also allows for seamless documentation and archiving of the surgical procedure.
Recently, Prof. Nassir Navab gave a talk at College de France about his research activities around Augmented Reality for medical applications at his chair for Computer Aided Medical Procedures & Augmented Reality at TU Munich in Germany. The talk was hosted by Nicholas Ayache as part of his course “The Personalized Digital Patient: Images, Medicine and Informatics”.
Prof. Navab’s talk presents a quick overview of the development of Medical Augmented Reality since early 90s. He summarizes the efforts of his group in the last decade not only in improving depth perception and user interaction within augmented environments, but also in introducing such visualization techniques into real operating rooms. It further discusses the need for clinically relevant, patient and process specific imaging and visualization and presents his latest work on multi-modal robotic imaging and relevance based imaging and visualization.
Professor Stephen Hicks and his research fellows of the University of Oxford, Division of Clinical Neurology develop and evaluate head worn displays that sense and redisplay depth and outline information to support partially-sighted people to navigate through their daily life. “It gives you a little bit of extra confidence” and it reduces stress as Lyn Oliver, one of the trail participants mentions.
See also the latest article about this research:
A Depth-Based Head-Mounted Visual Display to Aid Navigation in Partially Sighted Individuals
Stephen L. Hicks, Iain Wilson, Louwai Muhammed, John Worsfold, Susan M. Downes, Christopher Kennard
The upcoming IEEE Virtual Reality 2015 (March 23-27, 2015) in Arles, Camargue – Provence – France calls for long and short papers.
IEEE VR 2015 seeks original, high-quality papers in all areas related to virtual reality, including augmented reality (AR), mixed reality (MR), and 3D user interfaces.
- Immersive gaming
- 3D interaction for VR/AR/MR
- Input devices for VR/AR/MR
- Haptics, audio, and other non-visual interfaces
- VR systems and toolkits
- Augmented and mixed reality
- Computer graphics techniques for VR/AR/MR
- Advanced display technology
- Immersive projection technology
- Multi-user and distributed VR/AR/MR
- Serious games
- Tracking and sensing
- Modeling and simulation
- User studies and evaluation
- Perception, presence, and cognition
- 3D selection and 3D manipulation
- Locomotion and navigation in virtual environments
- Applications of VR/AR/MR
- Teleoperation and telepresence
Deadlines & Dates:
- Long & Short Paper abstracts due (REQUIRED): September 5, 2014
- Long & Short Paper submissions due: September 12, 2014
- Notification of results of first review cycle: November 4, 2014
- Revised paper submission due for second review cycle (REQUIRED FOR LONG PAPERS): December 5, 2014