IEEE Virtual Reality 2016

The IEEE VR 2016 conference has always been an interesting spot to present Augmented Reality topics. While VR is indeed the big thing at the moment, we are corious how much space AR will be able to cover at the upcoming event in Greenville, South Carolina March 19-23, 2016. Again participats are invited to submit research papers and Posters as well as to present their lab/projects, bussiness models and products and show live demos.

The conference is a place for fans of

  • Tracking and sensing
  • Input devices for VR/AR/MR
  • Advanced display technology
  • Immersive projection technology
  • Haptics, audio, and other non‐visual interfaces
  • Modeling and simulation
  • Computer graphics techniques for VR/AR/MR
  • Virtual humans and avatars
  • Multi‐user and distributed VR/AR/MR
  • VR systems and toolkits
  • 3D interaction for VR/AR/MR
  • 3D selection and 3D manipulation
  • Locomotion and navigation in virtual environments
  • User studies and evaluation
  • Perception, presence, virtual embodiment, and cognition
  • Teleoperation and telepresence
  • Applications of VR/AR/MR